![]() ![]() ![]() To make things worse, once you start to crack the safe, it takes a few minutes before it opens. This takes some time, and carries a huge risk given that everyone else has this location marked on their map. This location guarantees some seriously good loot, but requires you to break your way in. This lowered the risk of losing valuable gear, but made things even harder when I did find someone heavily armed.Įach map has a few locations marked at the start of each round, including a barricaded house which includes a safe. I found I was really struggling to survive in my first few battles, so started taking a pistol and a few rounds to each encounter in an attempt to stop wasting my stronger rifles. The ability to choose your own loadout can lead to some wildly unbalanced shootouts, which helps maintain a lot of tension. Weapons hit hard, and shootouts can be over in a flash. The gunplay in the game is very unforgiving, and feels similar to something like Counter Strike, where you really need to place your shots and fire in bursts to control your weapon. It felt very fresh to be playing a shooter where my main aim was to avoid shooting at any cost. Each encounter generally involved me slowly picking my way stealthily across the environment trying to scavenge as much as I could whilst avoiding confrontation. There’s a nice balance of risk versus reward at play, as death means you lose that gear, plus anything else you had found in an encounter. You can choose to tool up heavily, or go in light. You start the game with a small stockpile of ten pistols and assault rifles. However, Vigor makes things even more punishing by forcing you to choose your loadout before you enter an encounter from a pool of gear you have stashed at your house. Like in any other battle royale, death is permanent. You often encounter other Outlanders along the way, but combat is rarely the best option. You must pick your way through any buildings or vehicles, scavenging resources and any weapons or equipment you can find. In each encounter, you make your way through the map, be it through a small town or across a mountain range or forest. Instead, the game turns the genre on its head by focusing the gameplay loop around survival above anything else, even if it means literally running away from fights. When I initially approached this mode, I assumed it was the same as any other battle royale, where the last man standing wins. There are a few maps available, which ensures variety. The Outlanders all spawn in different parts of a vast map set in the Norwegian wilderness, with the option to play solo or in doubles. Once you load into the battle royale mode of the game, you are paired with up to 11 other “Outlanders,” as survivors are called in Vigor. ![]() By accessing the giant map on your wall, you can browse through various game modes and get into the meat of the experience. You can access crafting benches, get in some target practice or access the main menus by accessing the appropriate part of your homestead. Your house and the land around it serve as a hub of sorts. The game alternates between your homestead and a third-person battle royale-style mode with some interesting mechanics. There isn’t a whole lot of story beyond that, other than that you play as an unnamed survivor who must restore an old, crumbling house to become your safe haven. Norway was one of the few countries which was not completely wiped out. ![]() Vigor is set in Norway after the conclusion of World War 3, which ended in all-out nuclear war. In Vigor, Bohemia hasn’t strayed from the post-apocalyptic landscape, but they have put a different spin on it. I had the chance to spend a good few hours with the Beta, and must say I am very impressed! Living in the end timesīohemia Interactive has a real pedigree when it comes to brutal and unforgiving shooters, having previously released the ARMA series, and latterly the full game adaptation of the ARMA mod DayZ, which combines free-roaming battle royale survival mechanics with a zombie-infested world. You know the game I’m talking about? No, it’s not Animal Crossing, but Bohemia Interactive’s Vigor. Some people say it’s much more of a survival sim than they had expected. I’ve enjoyed scraping together resources to move from a dilapidated empty husk right up to the cosy, homely abode I’ve always wanted. Like most of you, I’ve been playing that game where you grind away to collect resources and build a lovely little house. ![]()
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